Let's start with what most people probably are the most interested in: how many units have we actually sold? During the GDC EU lecture I noted that we were now above 400k units total, but as we scrutinized all of the figures it turns out this was not quite correct. (And oh, see end of post for a wee surprise.) With that little summary, now let's get down and dirty with some more detailed information.
Reactions to the game are still pouring in, and it feels extremely good and humbling to be able to have that kind of impact on people. The success of Amnesia has led to us getting a lot more known among players and the press. Our financial situation is far from the only change though. Everybody in the company has gotten raised salaries and we have more than enough money to complete our next game. We have gone from being pretty much out of money, to being financially stable in a way we never thought we would be. A year has passed since we first released Amnesia and a lot has changed for us at Frictional Games since.